GUI v3 — concept art¶
Target UI mockups for GUI_V3_REQUIREMENTS.md and
GUI_V3_ADR.md. AI-generated reference images (not pixel-perfect spec).
Do not use in thesis or onboarding without a live capture side-by-side — several
panels (Scenario waypoint table, Run force triads, Build drawer) differ from or exceed
what is implemented. See GUI_V3_VISUAL_REVIEW.md.
| File | Mode | Description |
|---|---|---|
vdsim-v3-scenario-studio-concept.png |
Scenario (P0) | Map + path + fleet inspector — default landing |
vdsim-v3-run-mode-concept.png |
Run (P1) | Three.js viewport + telemetry |
vdsim-v3-build-parts-assembly-concept.png |
Build | Danawa slot list + schematic + part cards |
vdsim-v3-build-drawer-from-scenario-concept.png |
Build drawer | Edit parts without leaving Scenario |
vdsim-v3-l4-hardpoint-editor-concept.png |
L4 hardpoints | DW linkage editor + K&C live curves |
vdsim-v3-l4-hardpoint-pick-mode-concept.png |
L4 pick | Drag hardpoint on schematic |
Implementation: gui/v3/ (Svelte 5 + Vite).